v0.1.1 · Windows x64
Stop paying overpriced game assets.
An asset pack sells you a finished file. Meshify sells you the sliders behind it: set the length, the link, the stones and the metal, and make every version you need.

What you make here works in
- FiveM
- Blender
- Sollumz
- glTF 2.0
- Roblox
- Windows
Product
You buy the file. Here you create it.
A pack gives you what somebody else settled on. Meshify gives you the parameters behind it — from the first link to the file in your resources/.
Everything is a slider
Width, thickness, length, stones, engraving. The mesh rebuilds while you drag, not when you let go.

One click to the .glb
The file is built from the meshes on your screen, so it cannot contradict what you approved.

Stones that never overlap
The project saves the seed, not the positions. Same seed, same stones, every time.

What you see is what ships
A real lighting study and PBR materials. Metal that behaves like metal on screen behaves the same on your server.

Export
What comes out of the editor.
One mesh per piece, already merged. A chain does not arrive as ninety loose objects for you to join by hand.
Download and try it- Output format
- Binary GLB · glTF 2.0
- Units
- Metres, Y-up — what glTF and RAGE expect
- Geometry
- One mesh per piece, already merged
- Materials
- PBR metallic-roughness, 6 presets
- Project
- .meshify — parameters and a seed, not a mesh
- Storage
- Local. Projects never leave your machine
- Levels of detail
- Automatic LOD0–LOD2
- Collisions
- Convex hull per piece
- Textures
- Baking and a material table
- Integrity
- Checksum and manifest per export
Meshify Pro
One plan. Your pace.
Pro from $11.99/month or $29.99 every 3 months. Try 3 days for $0.99.
Explore subscriptionsUSD. Trial renews at $11.99/month after 3 days unless canceled. Currently in test mode.
Stop buying chains. Start creating them.
Pro is $11.99 a month or $29.99 every 3 months, and you can try it for 3 days at $0.99. Your projects stay on your machine.